Wednesday 18 April 2012

Highlighting Possible moves...

A common problem in strategy games is how or if possible moves are highlighted. On the one hand, for a new player, having a big shiny sign that says "Click here, but not there" is useful. On the other hand, it can make the board look cluttered and annoy a player who knows what he's doing.

What I'm been toying with of late, is adding some subtle highlighting to the territories that can be clicked on and make the invalid territories darker. So far, so good, but I'm conscious that I want all the pretty graphics to shine through. I don't want to make them too dark so that the images are obscured or look too murky. The next drop will have this shading in it. As usual, all feedback warmly welcomed!

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